![]() Either the visuals suffer form poor, juddery graphics or the control systems vary from simplistic through to requiring the dexterity of an octopus. Helicopters are damned complicated pieces of equipment for programmers to replicate. To all intents and purposes, this has always been the problem with this particular genre. This, while offering superior graphics, was slightly let down by a tricky control system. I think most of us will remember the outstanding Thunderhawk. Since then, there have been others to follow in the footsteps of the grandfather of helicopters sims. The original was immediately heralded a classic, selling over one million copies and scooping up an army of gaming awards. ![]() ![]() Little did I know that training of that nature would prepare me for my vacation of life: War correspondent for Amiga Computing! But enough of this reminiscing, back to Gunship. Memories of mother's dumplings came flooding back, and how she'd beat me senseless with her suet stick. I remember halcyon days of laughter, music and sunshine. But I do remember I was only a slip of a lad. ![]() I can't remember how many moons ago it was that Microprose released the original Gunship. ![]()
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